Reyic Ziel

Tiefling Psion, paying his debt to the infernal gods with a constant river of blood.

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Reyic Ziel, level 2
Tiefling, Psion
Build: Telepathic Psion
Discipline Focus: Telepathy Focus
Background: Early Life – Child Prodigy (+2 to History)

FINAL ABILITY SCORES
Str 8, Con 11, Dex 10, Int 20, Wis 10, Cha 16.

STARTING ABILITY SCORES
Str 8, Con 11, Dex 10, Int 18, Wis 10, Cha 14.

AC: 19 Fort: 11 Reflex: 16 Will: 16
HP: 27 Surges: 6 Surge Value: 6

TRAINED SKILLS
Arcana +11, Perception +6, Diplomacy +9, History +13

UNTRAINED SKILLS
Acrobatics +1, Bluff +6, Dungeoneering +1, Endurance +1, Heal +1, Insight +1, Intimidate +4, Nature +1, Religion +6, Stealth +3, Streetwise +4, Thievery +1, Athletics 0

FEATS
Psion: Ritual Caster
Level 1: Impending Victory
Level 2: Unarmored Agility

POWERS
Psion at-will 1: Dishearten
Psion at-will 1: Memory Hole
Psion daily 1: Ravening Thought
Psion utility 2: Strategist’s Epiphany

ITEMS
Magic Cloth Armor (Basic Clothing) +1, Dagger (3), Magic Orb +1, Adventurer’s Kit, Potion of Healing (heroic tier) (3)

=== Reyic’s Item Wishlist ===
Only one item from each section (read each list as “OR”)

Orbs:
- Orb of Mental Constitution
- Orb of Nimble Thoughts
- Orb of Psionic Recovery
- Orb of Unfailing Concentration

Neck:
- Amulet of Protection
- Lucky Charm

Armour:
- Temporal Armour
- Shimmering Armor

Other:
- Ring of Mental Power
- Cognizance Crystal
- Brooch of Vitality

Bio:

Born with incredible Psionic abilities, Reyic was both blessed and cursed. The curse came in the form of his Tiefling heritage which reddened his skin, yellowed his eyes, and gave him two long curving horns that arced like a helm from the front of his head to the back. The Psionics allowed him to become a dangerous foe, granting him the power to demoralize his foes, blind his enemies to his whereabouts, and even kill with a simple thought.

Reyic used these powers to their full extent, spending his earliest years with his fellow Tieflings cutting a bloody path through the nomadic tribes and desert travellers in the south, killing everyone they encountered as payment of their infernal debt to the Dark Ones and then taking what they needing from the broken and battered corpses. Early on, Reyic felt that these random killings would not be enough to wash him of his birthright sin, and was eager to leave his tribe in search of more potent ‘gifts’ to present his gods.

However, his abilities earned him great respect within his tribe and the elders were quick to take him under their collective horns, preparing him to become the tribe’s next leader. They taught him the subtle histories of the world, the wonders of Arcana, and the art of manipulation. Probably because of this respect and special treatment, Reyic stayed with his tribe until the burning at the back of his mind, the yearning to find a true challenge and proper sacrifice for his dark gods, became too great. And so he left in the dead of night, never looking back, never taking his eyes from the horizon.

Reyic Ziel

Shadow of Tyr ciphere